MOD-tonk6464 wrote:No offence but I'm not a fan of this idea.
All characteristics have negatives as well as positives. I would not want one of my star players (potential or current), who I have invested a lot of time and Stumped money into, to suddenly develop a new characteristic that weakens him. Examples of this - Finisher on a player whose skill-set is ideal for opening the batting, Death Bowler on a high accuracy, high movement, low/mediocre variation seamer. Precocious on anyone (drastically shortens the longevity of their career). Superstar on anyone (that is debatable - many people don't like superstars for the negative effect they have on the team, although some people like them). If any of the above suddenly occurred, my player would suddenly become less useful, would no longer fill the role I had planned for them, and would in many cases lose significant market value if listed on the transfer market.
Allowing a new characteristic to develop randomly could significantly impact on the decisions and investments made by managers, based on randomness. This is highly undesirable IMO.
FYI, I'm sure I'm not alone in considering every aspect of a player's skills and characteristics before deciding whether I want to player in my team long-term and what role I'd like him to play. Put a different characteristic on any given skill-set and it can change whether I want the player in my team or not.
I think the current system of Stumped characteristics works very well as it currently. Characteristics of players are fixed from the start. Managers know what they are getting when they acquire a player. I think this is very desirable and I really hope it stays this way.
Yes agreed. Summarised just as I wanted to type but hadn't. I think the balance of characteristics and how I choose them works very well, I don't want any randomness on this.